George's Town

A smaller settlement in Soyvarhoid, George's Town is governed by an invisible, intangible, omnipresent voice which answers calls for votes and enacts them -- in an utterly unpredictable way. The citizens of George's Town seem largely unconcerned by this.

Voting
To call a vote, any individual within the city's bounds simply proposes it aloud, and any other individual seconds the motion. Every individual whom the vote concerns will telepathically hear the issue under consideration stated simply, and may respond in the same manner with their vote (or decision to abstain). If the motion is carried, it simply happens, regardless of perceived impossibility -- the magic fueling the voting process is powerful indeed.